“What we do with that series is TBD at this point”
In the original Mass Effect trilogy, saves from each game were transferred to the sequels, which means the decisions the players made in the games would carry forward. This time around, even though Mass Effect Andromeda is not going to be the beginning of a new trilogy, creative director Mac Walters, in an interview with Game Informer, still advised players to keep their saves even after they end the game.
Mac Walters said: “I don’t think it would hurt to keep them, Right now, to be honest, we are focused on this game, and as I’ve said to people before, we very much think of Andromeda as a series. What we do with that series is TBD at this point. I think right now, we know we don’t want it to be a trilogy, in the sense of, we’re planning this three-part story in three games. But that said, key elements like the Pathfinders, even the Ryders themselves, those are things that are going to make another appearance in the next game.”
Walters didn’t go into too much detail about how the latest Mass Effect game will play out structurally mainly because he doesn’t want to get too ahead of himself and talk about the “future” of the series and just focus on this game alone. He did, however, talk about the ending which he said will be extremely complex and bold, much like Mass Effect 1 and Mass Effect 2. Considering how Mass Effect 3 ended, Bioware will be cautious of the backlash so ending Andromeda strongly will be the top priority.
Other things that Mac Walters discussed were regarding the PC version and how the different states within the gameplay will impact the overall experience. He also confirmed the fact that the game will be separate from commander Shepard’s story, but it will pay homage to the original trilogy.
Mass Effect Andromeda is planned to be released in March next year.